Grave March: Player's Guide

Rise, Marcher. The crypt is hungry, and it is your turn to feed it.

Grave March is a top-down dungeon crawl. Pick a class and a race, write your name on the roll of the dead, and fight down through floor after floor of crypt, graveyard, forest and desert. On the way you grab gold and gear, shop in town, and take on orc war camps and floor bosses. When the run ends, your score goes on the shared leaderboard. It all runs right in your web browser, and you can play alone or in a group of up to 5 Marchers on the Legion's server (12 players at once, in groups of 5).


Contents

  1. Starting a run
  2. Your name and the leaderboard
  3. Controls
  4. Classes
  5. Races
  6. Promotions and rank powers
  7. Floors, biomes and exits
  8. Town and the shop
  9. Gold, loot and gear
  10. Monsters
  11. How floors get harder
  12. Carcasses
  13. Multiplayer
  14. Leaderboard categories
  15. Tips from the grave

Starting a run

Go to https://undeadlegion.pro/grave-march/ on a computer or phone and wait for it to load. You don't need to install anything or make an account. Play with the keyboard and mouse, or with the on-screen controls (see Controls).

Every run goes like this

  1. Choose a class: Up/Down or click, then Enter.
  2. Choose a race: same controls. Esc goes back.
  3. Enter your name (see below), then press Start.
  4. March. Each time you take the stairs, you pick a stat and drop to the next floor.
  5. When you die (or end the run from the pause menu), you see a summary. Enter starts a new run.

Your name and the leaderboard

The leaderboard is covered in Leaderboard categories. A Leaderboard button sits in the top-right corner of every screen (menus, name entry, the multiplayer join screens, in a run under the HUD bar, paused, and the run-over screen), on computers and phones. Press L for it too.


Controls

Keyboard and mouse

Key What it does
W A S D or arrow keys Move
Space Attack the way you're facing
Left click Attack toward the mouse cursor
Q, 1 / 2 / 3, mouse wheel Wizard: cycle or pick Fire / Ice / Lightning
F Rogue: stealth. Werewolf: surge
R Ghost: paralyzing scream
G Necromancer: switch minions between Guard and Frenzy
V Necromancer: forge four minions up one rank
B Necromancer: recall a dead Abomination (costs two minions)
H (hold) Legionnaire: raise your shield to the front
X Legionnaire: dig a trench enemies can't cross
T Wizard: summon a tornado at the cursor, or in front of you
P Rank power: Ally / Ice / Poison / Drain, or master summons (Legion / Snowman / Shadows). A Master Lich keeps Drain on P
K Master Lich: summon five wraith casters (or click the Wraiths badge above the potion badge; it shows the cooldown)
N Sell all carried loot you aren't wearing (in town, or to the wandering merchant)
Up / Down, PageUp / PageDown, Home / End, mouse wheel While the bag or sell list is open: pick an item (W / S still walk)
Enter / Delete While the bag or sell list is open: equip / sell the picked item
L Open the leaderboard (a solo run pauses first)
1 – 7 or click Buy an item while the town shop is open
S Rogue, while the shop is open: try to steal an item
C Character sheet with your bag as a scrollable list (tap an item to pick it, tap it again or Equip to wear it)
Esc Pause, or go back a menu
M Mute / unmute sound effects (or tap Mute on the HUD)
E Werewolf: eat a carcass. Human: loot a carcass. Near a map event: Trade / Open / Help
Z Drink a heal potion from your belt (or click the Potion ×N badge, bottom-left)
Enter Confirm, resume, or start a new run
Q (while paused) End the run
J (class menu) Join a multiplayer game

When the floor is clear, choose your stat with 1 / 2 / 3 or by clicking.

Phone and touch controls

The game draws these on screen. They work with a finger or a mouse, and you can use several fingers at once:

On-screen control Where What it does
Stick (round pad with arrows) Bottom-left Move in any direction
ATK Bottom-right Attack the way you're facing
POT ×N Just left of ATK Drink a heal potion; shows how many you carry
EAT Just above ATK, werewolves only Become a wolf and eat the nearest carcass
LOOT n/10 Just above ATK, humans only Loot the nearest carcass; shows progress to the next crafted potion
Mute Top-right of the HUD Mute / unmute sound
Trade / Open / Help Bottom-center when near an event Use a merchant, cursed chest, or fallen legionnaire
Scream Top bar, ghosts only Paralyzing scream
Order (Guard / Frenzy) Top bar, necromancers only Switch minion orders
Forge Top bar, necromancers only Forge four minions up one rank (lights up when ready)
Recall Top bar, necromancers only Recall a dead Abomination (lights up when ready)
Tornado Top bar, wizards only Tornado in front of you
Ally / Ice / Poison / Drain / Legion / Snowman / Shadows Top bar, after a promotion Your rank power
WRA Just above POT, Master Lich only Summon five wraith casters; shows ready or the seconds left
Sell Top bar, only in town Sell all carried loot you aren't wearing
Sell list Right side, in town or trading Your bag as a scrollable list: swipe or drag the scroll bar, tap to pick, Equip / Sell Ng / Sell all
Leaderboard Top-right on every screen Opens the leaderboard over the game (Close returns)
Shop items Shop panel in town Tap to buy

You can also tap your way through the menus: class and race lists, Join multiplayer, the name box with Start / Back, and the stat buttons between floors.

Some actions have no on-screen button and need a keyboard: switching wizard elements, rogue stealth and stealing, a manual werewolf surge (it still triggers by itself at low health), the Legionnaire shield and trench, the character sheet, and pausing. (The bag still shows up on a phone as the sell list whenever you're in town or trading.) You don't lose out on gear without a keyboard, though: new gear goes straight on if that slot is empty.


Classes

Class Health Speed Damage Style
Legionnaire 130 175 24 Melee. The toughest class
Wizard 74 165 14 Ranged spells
Necromancer 88 160 14 Ranged dark bolts, raises the dead
Rogue 82 230 7 Very fast melee hits

Legionnaire

Wizard

Necromancer

Rogue


Races

Race What it does
Human Balanced. +15% to all damage. E loots a carcass: every 10 carcasses looted craft a heal potion.
Undead Regenerates 1 health about every 1.15 s. Poison and necrotic damage don't hurt you.
Ghost 25% less health, but takes 30% less physical damage. Scream (R) paralyzes enemies close to you for 1.8 s (5 s cooldown). Ghosts can't walk through walls or mist.
Werewolf Longer melee reach (+16 px, half a tile). Below 35% health, or when you press F, you surge for 4 s: +55% speed and 1.8× melee damage (12 s cooldown). E turns you into a wolf to eat a carcass.
Vampire Melee hits heal you for 1/5 of the damage dealt (at least 1). As a wizard or necromancer, each bolt that hits sends a life bolt back to you, which heals 1/5 of the damage dealt (at least 1) if it reaches you.

Werewolf feasting

Human looting


Promotions and rank powers

Each floor has a boss. Land the killing blow on it and you get promoted.

Rank I (first boss kill): five stat points and a rank power on P (or its button):

Class Promotion Rank power (P)
Legionnaire Centurion Ally: calls a Legionnaire to fight beside you (20 s, then 60 s cooldown)
Wizard Sorcerer Ice: an area ice storm (20 s / 60 s)
Rogue Assassin Poison: coats your weapon; poison equals current weapon damage over 5 s (20 s / 60 s)
Necromancer Lich Drain: for 20 s your hits heal you like a vampire's (then 60 s cooldown)

Master rank (second floor-boss killing blow while already Rank I): five more stat points and a 30 s summon (60 s cooldown). In multiplayer the host runs the summons so everyone sees them.

Rank I Master title Summon Key / button
Centurion Tribunus Laticlavius One centurion + two legionnaires for 30 s P / top-bar Legion
Sorcerer Master Sorcerer An indestructible snowman that follows you and deals AoE chill for 30 s P / Snowman
Assassin Shadow Assassin Two shadow assassins that relentlessly hunt foes for 30 s P / Shadows
Lich Master Lich Five high-HP wraith casters for 30 s. They shoot necrotic bolts like a Necrotic Wand (10 damage; resistances apply, so fire elementals and magma sprites take half) K / Wraiths badge (computer) / WRA (phone). Casting spells does not summon. P stays Drain

Summon health (it grows +10% per floor, like the monsters'): wraith caster 160, centurion 140, legionnaire 130, shadow assassin 70. For example, on floor 4 a wraith caster has 224. Monsters target and hit every summon (melee and shots), and a summon that runs out of health fades early. The snowman can't be hurt, and monsters ignore it. The Centurion's Rank I ally (130 health) can be hurt too.


Floors, biomes and exits


Town and the shop

Town is a clearing in the forest.

The shop

Selling


Gold, loot and gear

Drops

Every monster you kill leaves something:

Walk over a drop to pick it up.

Potions

Gear slots

You have three gear slots: weapon, armor and trinket. A wizard or necromancer can also carry a wand.

Armor bases

Base Health Speed Defense
Plate +28 −18 5
Mail (Bone Mail) +20 −10 3
Leather +12 −4 1
Robes +6 0 0

Defense is taken off every hit you take, but a hit always does at least 1 damage.

Enchantment tiers

Tier Color Notes
Base Plain —
Enchanted Purple Stronger, adds damage, and eases heavy armor's speed penalty
Imbued Blue Stronger still
Legendary Gold The best. Only bosses drop it, and shops never sell it
Named legendary Gold (named) Unique boss drops (~18% of floor-boss kills): The Grave Hammer, Cinderstone, The Last Oath

Higher tiers make the speed penalty on heavy armor smaller and smaller.

Base Enchanted Imbued Legendary
Weapons Notched Sword Hexed Blade Runic Cleaver Gravebrand
Trinkets (speed) Swift Charm Quick Sigil Wind Fetish Storm Relic
Mail Bone Mail Warded Mail Imbued Bone Mail Legendary Bone Mail

Wands

Necrotic (lingering damage), Ice (slow), Lightning (jumps) and Wind (knockback). A wand adds damage and its effect to your shots, but only for a wizard or necromancer.


Monsters

Regular monsters

Monster Base health / damage Notes
Goblin 14 / 5 Very fast
Skeleton 22 / 7
Cultist 26 / 6 Ranged, poison
Spider 28 / 6 Webs slow you
Scorpion 30 / 6 Desert. Poison sting
Fire elemental 36 / 9 Cinderstone only. Ranged fire. Immune to fire; half lightning & necrotic
Magma sprite 20 / 7 Cinderstone only. Fast melee ember
Brute 60 / 13 Slow and heavy
Tree 84 / 12 Forest. Very slow

Some monsters only start showing up on later floors.

Melee reach: every melee monster (Orc Chiefs, trolls, ghouls and floor bosses included) strikes one tile further than it walks up to you. That's enough to hit you across a one-tile trench from the far edge. Walls still block every hit.

Cinderstone monsters

Monster Notes
Fire elemental Ranged fire. Immune to fire; takes half lightning and necrotic.
Magma sprite Fast melee. Same resists as the fire elemental.

Standing in fire clouds deals a little fire damage over time; steam clouds deal less.

Graveyard monsters

These three only appear in the graveyard (floors 2, 5, 8 …). They grow with the floor like every other monster and leave carcasses when they die.

Monster Base health / damage Notes
Ghost 24 / 7 See-through. Drifts through mist and over trenches (walls still stop it). Necrotic touch. Takes 30% less physical damage, so spells and fire work better
Ghoul 30 / 8 Very fast melee with quick claws. Hard to outrun
Wraith 22 / 8 Ranged, necrotic. Life drain: each shot that hits you heals the wraith by half the damage it dealt

Orcs and trolls

Monster Base health / damage Notes
Orc 40 / 10 Shows up from floor 2 (floor 3 in the desert). Regenerates at half the undead rate
Troll 110 / 16 Slow, very tough. Roams from floor 4, and marches with war parties on any floor

War camps and the Orc Chief

Named legendaries

Floor bosses have an 18% chance to drop one of these (names show on the map and in your character sheet):

Item Slot What it does
The Grave Hammer Weapon High physical damage. 22% chance to stun on a melee hit (~0.55 s). A kill triggers a necrotic explosion that hurts nearby foes (~45% of the dead foe's max health). Splash kills do not chain-explode.
Cinderstone Trinket Your kills set nearby enemies on fire (burn for 3 s).
The Last Oath Weapon Damage rises as your health falls — up to +20 damage when you are nearly dead.

They work the same in solo and multiplayer (the server applies explosions, burns and stuns for joined players).

Map events

Each floor may hide rare events (rolled from the seed; about 22% merchant, 18% cursed chest, 20% fallen legionnaire — you will see each every few floors):

Event What happens
Wandering Merchant A trader on the map. Walk up and press E / tap Trade. Buy mid-tier gear and potions (5 slots, town prices). Your bag opens as the same scrollable sell list (sell one item or Sell all; N sells everything you aren't wearing). Each player has their own stock in multiplayer.
Cursed Chest Great loot (imbued gear, gold, small chance of a named legendary), but opening it raises an elite Orc Chief (stronger than a camp chief) and his tribe (6 orcs + 1 troll) that hunt you. In multiplayer the host opens it for everyone.
Fallen Legionnaire Walk onto his corpse and press E / tap Help. He fights beside you for 60 seconds (any class). Each player can rescue him once per floor.

Hunting war parties

War-party orcs and trolls hunt the nearest living player across the whole map. Running away only buys you time.

Floor bosses


How floors get harder

Every monster grows with the floor in three steps:

  1. Base growth: health goes up 22% per floor and damage 12% per floor.
  2. On top of that: - Health: +10% for every floor number. - Damage: +1 for every floor number.
  3. Double health: every monster's health is then doubled (+100%). That includes floor bosses, Orc Chiefs and the elite chief, in solo and on the multiplayer server.

The bonuses stack, so by floor 100 monsters have 22× health and +100 damage on top of base growth. Since monsters take twice as long to kill, each kill counts double on the leaderboards (see Leaderboard categories). Some examples straight from the game:

Monster Floor 1 Floor 5 Floor 10 Floor 100
Skeleton (health / damage) 48 / 8 124 / 15 264 / 25 11,022 / 190
Orc 88 / 11 226 / 20 476 / 31 20,042 / 229
Troll 242 / 17 622 / 29 1,312 / 43 55,132 / 306
Orc Chief 264 / 16 — 1,428 / 42 —

Carcasses


Sound

Short procedural sound effects play for combat, pickups, heals, stairs, war camps, bosses and menus. Volume is modest by default. Press M or tap Mute on the HUD to mute or unmute (remembered in the browser). If audio cannot start, the game carries on silently.

Multiplayer

Basics

How to join

  1. Open https://undeadlegion.pro/grave-march/.
  2. On the class menu, press J or tap Join multiplayer. You'll see Joining the Legion's server...
  3. Pick your class and race, enter your name, and press Start.
  4. If you see The multiplayer server is offline right now, the server isn't running. Play solo and try again later.

Floors: everyone at their own pace

What's shared


Leaderboard categories

The shared board on the site tracks four things for each run:

There are two boards, with a Solo / Group switch at the top of the leaderboard page:

Each board has tabs for each category, plus Overall and Recent runs. Open it with the Leaderboard button (top-right on every screen) or L, from the site home page, or the Leaderboard page. In the browser the board opens over the game (Close or Esc returns, a solo run pauses first); there's also an Open in new tab link.

When a solo run is sent

Group runs


Tips from the grave